Heavy armor support cruiser. Focus on locking down hostile Command Destroyers and securing tackle on primaries. 100km+ lock range allows you to negate spearfishing as well by locking them and spamming your warp disruption field generator on them with a script loaded. Try to isolate the second boosh that gets activated since that's the one you want to target, but in a pinch it's a 50/50 shot.

Important: Warp disruption scripts will shut down a hostile boosher's microjumpdrive, and these are very long range.

High Power

1 x Cynosural Field Generator I 
1 x 125mm Gatling AutoCannon I 
3 x M-36 Enduring Warp Disruption Field Generator 

Medium Power

1 x 50MN Quad LiF Restrained Microwarpdrive 
1 x Small F-RX Compact Capacitor Booster 
1 x Sensor Booster II 

Low Power

2 x Imperial Navy 1600mm Steel Plates 
1 x Multispectrum Energized Membrane II 
1 x Centum C-Type Thermal Energized Membrane 
1 x Coreli A-Type Thermal Coating 
1 x Corelum C-Type Kinetic Energized Membrane 
1 x Centum B-Type EM Energized Membrane 

Rig Slot

2 x Medium Trimark Armor Pump II 

Drones

5 x Warrior II 
5 x Hornet EC-300 

Cargo Hold

21 x Navy Cap Booster 400 
300 x Nanite Repair Paste 
1000 x EMP S 
1 x ECCM Script 
1 x Scan Resolution Script 
1 x Targeting Range Script 
3 x Focused Warp Disruption Script 
3 x Focused Warp Scrambling Script 
250 x Liquid Ozone 
1 x 10MN Afterburner II