Excellent ship for fighting pretty much anything, even cruisers. Artillery ensures that you can keep range and fight on your terms without getting tackled and dying. If you get tackled, you die.

High Power

6 x 280mm Howitzer Artillery II

Medium Power

1 x 5MN Quad LiF Restrained Microwarpdrive
1 x Fleeting Compact Stasis Webifier
1 x Initiated Compact Warp Disruptor

Low Power

2 x Counterbalanced Compact Gyrostabilizer
1 x IFFA Compact Damage Control

Rig Slot

1 x Small Transverse Bulkhead I
1 x Small Projectile Collision Accelerator I
1 x Small Ancillary Current Router I

Cargo Hold

1500 x Quake S
1500 x Tremor S
50 x Nanite Repair Paste
1000 x Republic Fleet Depleted Uranium S
1000 x Republic Fleet EMP S
1000 x Republic Fleet Fusion S
1000 x Republic Fleet Phased Plasma S