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The Rat Chronicle — a history of Minmatar Fleet Alliance, from the founding of Rattini Tribe through the wars that followed.

The Rat Chronicle

A history of Minmatar Fleet Alliance · YC125 — YC128

Chapter 2

The Siege of Auga

Let us not become weary in doing good, for at the proper time we will reap a harvest of cheese if we do not give up.

Rat Galatians 6:9

I. The Shape of the Enemy

The system of Auga sits at the confluence of three regions — Heimatar, Devoid, and the Bleak Lands — which means it sits at the confluence of three wars at once.

Every fleet that wanted to fight in the southern warzone either came through Auga or watched someone else come through it. FL33T had known this since February. They had been fighting in its shadow since the first gatecamp. In April of YC125, with ninety days of losses and lessons behind them, they made it theirs.

The Amarr war machine they faced was not a single thing. At its center was Local is Primary, a corporation of experienced faction warfare pilots. Around them orbited Blood Eagle Syndicate, Task Force 641, and whatever batphone they felt like dialing on a given night. The batphone of choice was JUTSU, a pirate-aligned group who often arrived with Paladins, Bhaalgorns, and Devoters whenever the Amarr decided that fighting on even terms, or even a slight advantage, was beneath their dignity.

The primary commander on the Amarr side was Kanari Xadi, an FC with years of faction warfare experience and a particular gift for headshots. This was not coincidence — killing the enemy commander was a strong strategy, even though it was frowned upon, and Kanari understood it better than almost anyone he fought.

He was patient.

He was disciplined.

He was also, in the end, exactly the kind of opponent that hardens an alliance.

By April, a pattern had settled in: FL33T would form, the Amarr would form, FL33T would begin winning, and then the Amarr's batphone response would come through a cyno. BearThatCares did not read that pattern as discouragement.

He read it as math.

If the Amarr needed a two-to-one just to stop FL33T from winning, then they were not winning the war. FL33T was already winning in the only metric that mattered.

II. The Doctrine Takes Teeth

The fleet composition that would define the Siege of Auga, and the first two years of the alliance, was put together fight by fight over April and May.

Its foundation was the Cyclone Fleet Issue — a shield battlecruiser with missile bays and enough hitpoints to survive while pilots scurried to their ship controls. Against Amarr's Prophecy Navy Issues, the Cyclone Fleet Issues brawled at under twenty kilometers, throwing heavy assault missiles at close range. Against kiting compositions, the heavy missile variant sat at over fifty kilometers and denied the enemy the ability to dictate range at all.

Scimitar logistics replaced the Osprey cruisers that had been dying at an unacceptable rate in the early months. The composition was not perfect, but it was better than anything they had flown before, and it improved with every outing.

III. Kanari and the FC Graveyard

Kanari headshot FL33T's fleet commanders every time they met. If there was a commander on the field, Kanari shot the commander. If there was a second commander, Kanari shot the second commander.

He had been doing this for years and he understood its logic: remove the person calling targets and the fleet degrades right away. He was correct to do it.

FL33T's answer was not elegant, but it worked: they built a roster of commanders deep enough that losing one or two in the opening seconds of a fight did not end the engagement.

Erik Sinulf was headshot twice in a single Battlefield fight in Auga — first in a Cyclone Fleet Issue, then again while flying an Imperial Navy Slicer back into the fight after reshipping — leaving others to continue calling targets both times without pause. Aelwrath Llane was headshot in a brawl with Kanari's fleet and broadcast kills from his escape pod until the remaining damage pushed below the threshold the Amarr logistics could cover.

There was nothing romantic about the culture that produced this. It came from months of records, postmortems, and blunt conversations about what had gone wrong and what needed to stop going wrong.

What Kanari showed, by attempting to kill FL33T's fleet commanders at every engagement, was that FL33T had enough fleet commanders to withstand it.

IV. Seven Hours

The twenty-eighth of June was a Tuesday. Ibn Khatab took a day off from whatever his life outside a capsule needed, and proceeded to fight the Amarr for seven consecutive hours.

It began with petty cheese — an Exequror Navy Issue caught farming warzone advantage in Vard, killed with his Bellicose that happened to be in the neighborhood. The Amarr responded, as they always did, with more ships than the situation needed. Khatab ran the first exchange in blaster Exequror Navy Issues, trading efficiently until his entire fleet was dead and four Amarr ships remained — but the enemy hulls were worth two to four times that of his.

Then snacks.

Then a move to Lantorn and Dal. Then a Vard Battlefield erupted. He pinged for more Exequror Navy Issues, formed them, took the Battlefield, took a second, scouted the surrounding systems for the Amarr's staging, found the Amarr batphone response waiting in Paladins at a range that rendered his fleet irrelevant, noted the mathematics, and brought the fleet home.

Total operation: seven hours.

Multiple engagements.

ISK positive.

Multiple battlefields captured.

He did not need the fight to be fair. He just needed it to be worth taking.

V. The Siege Grinds

By late June the Vard front had heated enough that four-hour operations involving multiple fleet handoffs, full doctrine reshipping, and the eventual arrival of the Amarr batphone response with their battleships were becoming routine. BearThatCares would take over the fleet from Khatab to run the main engagement, trim enemy damage with Cyclone Fleet Issues fighting their Prophecy Navy Issues at close range — and then the Amarr batphone response's cynosural field would light.

Ninety-nine pilots on the field, over a hundred and fifty in system. FL33T would extract, ISK positive, objectives contested.

Fighting us without a two-to-one advantage isn't possible.

Profile picture of BearThatCares BearThatCaresbattle record

In July, something shifted.

Not all at once.

Not in some single cinematic moment.

But in the records from Lantorn, Vard, Sahtogas, and Huola, a phrase began appearing: the Amarr couldn't bring numbers like they used to. The Prophecy Navy Issues that had defined Kanari's tactical identity appeared less often, replaced by cheaper ships and sniper compositions that were adaptations of organizations fighting on a shrinking budget of will.

They were still showing up. They had not broken. But the scale of what they brought was smaller. System by system, Battlefield by battlefield, structure timer by structure timer, FL33T was grinding the Amarr war effort down toward a point of no recovery.