A versatile close-mid range skirmish fleet designed to apply high burst damage to fleets that application is normally an issue against.

High Power

6 x Rapid Heavy Missile Launcher II 
1 x Heavy Infectious Scoped Energy Neutralizer 

Medium Power

1 x 500MN Quad LiF Restrained Microwarpdrive 
1 x Large Micro Jump Drive 
1 x Heavy F-RX Compact Capacitor Booster 
1 x Missile Guidance Computer II 
1 x Warp Scrambler II 

Low Power

1 x Damage Control II 
2 x 1600mm Steel Plates II 
2 x Multispectrum Energized Membrane II 
1 x Reactive Armor Hardener 
1 x Ballistic Control System II 

Rig Slot

3 x Large Trimark Armor Pump I 

Drones

5 x Warrior II 
4 x Republic Fleet Berserker 

Cargo Hold

1000 x Inferno Fury Heavy Missile 
1000 x Mjolnir Fury Heavy Missile 
1000 x Nova Fury Heavy Missile 
1000 x Scourge Fury Heavy Missile 
16 x Navy Cap Booster 800 
2 x Missile Precision Disruption Script 
2 x Missile Range Disruption Script 
1000 x Caldari Navy Inferno Heavy Missile 
1000 x Caldari Navy Mjolnir Heavy Missile 
1000 x Caldari Navy Nova Heavy Missile 
1000 x Caldari Navy Scourge Heavy Missile 
1 x Missile Precision Script 
1 x Missile Range Script 
100 x Nanite Repair Paste 
2 x Optimal Range Disruption Script 
2 x Tracking Speed Disruption Script 
1 x EM Armor Hardener II 
1 x Explosive Armor Hardener II 
1 x Kinetic Armor Hardener II 
1 x Thermal Armor Hardener II 
2 x BZ-5 Scoped Gravimetric ECM 
2 x Enfeebling Scoped Ladar ECM 
2 x Hypnos Scoped Magnetometric ECM 
2 x Umbra Scoped Radar ECM 
1 x Target Painter II 
2 x DDO Scoped Tracking Disruptor I 
2 x Highstroke Scoped Guidance Disruptor