A versatile close-mid range skirmish fleet designed to apply high burst damage to fleets that application is normally an issue against.
High Power
6 x Rapid Heavy Missile Launcher II
1 x Heavy Infectious Scoped Energy Neutralizer
Medium Power
1 x 500MN Quad LiF Restrained Microwarpdrive
1 x Large Micro Jump Drive
1 x Heavy F-RX Compact Capacitor Booster
1 x Missile Guidance Computer II
1 x Warp Scrambler II
Low Power
1 x Damage Control II
2 x 1600mm Steel Plates II
2 x Multispectrum Energized Membrane II
1 x Reactive Armor Hardener
1 x Ballistic Control System II
Rig Slot
3 x Large Trimark Armor Pump I
Drones
5 x Warrior II
4 x Republic Fleet Berserker
Cargo Hold
1000 x Inferno Fury Heavy Missile
1000 x Mjolnir Fury Heavy Missile
1000 x Nova Fury Heavy Missile
1000 x Scourge Fury Heavy Missile
16 x Navy Cap Booster 800
2 x Missile Precision Disruption Script
2 x Missile Range Disruption Script
1000 x Caldari Navy Inferno Heavy Missile
1000 x Caldari Navy Mjolnir Heavy Missile
1000 x Caldari Navy Nova Heavy Missile
1000 x Caldari Navy Scourge Heavy Missile
1 x Missile Precision Script
1 x Missile Range Script
100 x Nanite Repair Paste
2 x Optimal Range Disruption Script
2 x Tracking Speed Disruption Script
1 x EM Armor Hardener II
1 x Explosive Armor Hardener II
1 x Kinetic Armor Hardener II
1 x Thermal Armor Hardener II
2 x BZ-5 Scoped Gravimetric ECM
2 x Enfeebling Scoped Ladar ECM
2 x Hypnos Scoped Magnetometric ECM
2 x Umbra Scoped Radar ECM
1 x Target Painter II
2 x DDO Scoped Tracking Disruptor I
2 x Highstroke Scoped Guidance Disruptor