Heavy armor support cruiser. Focus on locking down hostile Command Destroyers and securing tackle on primaries. 100km+ lock range allows you to negate spearfishing as well by locking them and spamming your warp disruption field generator on them with a script loaded. Try to isolate the second boosh that gets activated since that's the one you want to target, but in a pinch it's a 50/50 shot.

Important: Warp disruption scripts will shut down a hostile boosher's microjumpdrive, and these are very long range.

High Power

1 x Cynosural Field Generator I
1 x 125mm Gatling AutoCannon I
3 x M-36 Enduring Warp Disruption Field Generator

Medium Power

1 x 50MN Quad LiF Restrained Microwarpdrive
1 x Small F-RX Compact Capacitor Booster
1 x Sensor Booster II

Low Power

2 x Imperial Navy 1600mm Steel Plates
1 x Multispectrum Energized Membrane II
1 x Centum C-Type Thermal Energized Membrane
1 x Coreli A-Type Thermal Coating
1 x Corelum C-Type Kinetic Energized Membrane
1 x Centum B-Type EM Energized Membrane

Rig Slot

2 x Medium Trimark Armor Pump II

Drones

5 x Warrior II
5 x Hornet EC-300

Cargo Hold

21 x Navy Cap Booster 400
300 x Nanite Repair Paste
1000 x EMP S
1 x ECCM Script
1 x Scan Resolution Script
1 x Targeting Range Script
3 x Focused Warp Disruption Script
3 x Focused Warp Scrambling Script
250 x Liquid Ozone
1 x 10MN Afterburner II