Used to provide high DPS against other capital ships. Fuel bay should have 60k Oxygen Isotopes and be topped up with Strontium Clathrates. Fleet hangar should have an additional 1000 Strontium Clathrates. The remainder of cargo space in both the fleet hangar and main hold should be filled with Cap Booster 3200s.
Warp Disruptor refit for holding down hostile dreads, Warp Scrambler refit for if you suspect a hostile boosh carrier may be used.
Use minimum pod in almost all situations, use recommended pod in non-corruption LS fights.
High Power
3 x Ion Siege Blaster II
1 x Siege Module II
1 x Capital Infectious Scoped Energy Neutralizer
Medium Power
3 x Capital F-RX Compact Capacitor Booster
2 x Tracking Computer II
Low Power
1 x Shadow Serpentis Damage Control
7 x Reinforced Bulkheads II
Rig Slot
3 x Capital Transverse Bulkhead II
Cargo Hold
1600 x Null XL
1600 x Void XL
800 x Guristas Antimatter Charge XL
800 x Guristas Thorium Charge XL
250 x Nanite Repair Paste
2 x Optimal Range Script
2 x Tracking Speed Script
1 x Mobile Depot
2 x Agency 'Pyrolancea' DB5 Dose II
2 x Synth Drop Booster
1 x Prototype Cloaking Device I
4 x Magnetic Field Stabilizer II
1 x Shadow Serpentis Warp Disruptor
1 x Warp Scrambler II
Minimum pod
Eifyr and Co. 'Gunslinger' Motion Prediction MR-702
Inherent Implants 'Noble' Mechanic MC-802
Eifyr and Co. 'Gunslinger' Surgical Strike SS-902
Recommended pod
Eifyr and Co. 'Gunslinger' Motion Prediction MR-703
Inherent Implants 'Noble' Mechanic MC-805
Eifyr and Co. 'Gunslinger' Surgical Strike SS-905